<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Teleactivities &#187; Adobe Flash</title>
	<atom:link href="http://www.teleactivities.com/category/web-development-software/adobe-flash-web-development-software/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.teleactivities.com</link>
	<description>Information Technology &#38; Communication</description>
	<lastBuildDate>Thu, 29 Jul 2010 19:05:24 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>History of Adobe Flash</title>
		<link>http://www.teleactivities.com/2010/06/history-of-adobe-flash/</link>
		<comments>http://www.teleactivities.com/2010/06/history-of-adobe-flash/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 12:35:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Adobe Flash Player]]></category>
		<category><![CDATA[Charlie Jackson]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[FutureWave Software]]></category>
		<category><![CDATA[Jonathan Gay]]></category>
		<category><![CDATA[Macromedia Flash]]></category>
		<category><![CDATA[Macromedia Generator]]></category>
		<category><![CDATA[Media Metrix]]></category>
		<category><![CDATA[Michelle Welsh]]></category>
		<category><![CDATA[Open Screen Project]]></category>
		<category><![CDATA[Silicon Beach Software]]></category>
		<category><![CDATA[SmartSketch]]></category>

		<guid isPermaLink="false">http://www.teleactivities.com/?p=4324</guid>
		<description><![CDATA[Flash grew out of a chain of thought that started in the 1980s with some ideas Jonathan Gay had at school, then at college and later while working for Silicon Beach Software and its successors.[1] In January 1993, Charlie Jackson, Jonathan Gay, and Michelle Welsh started a small software company called FutureWave Software and created [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="Adobe Flash" src="http://farm4.static.flickr.com/3268/3150664180_ba62b63b48.jpg" alt="" width="393" height="374" /></p>
<p>Flash grew out of a chain of thought that started in the 1980s with some  ideas Jonathan Gay had at school, then at college and later while working for  Silicon Beach Software and its successors.[1] In January 1993, Charlie Jackson,  Jonathan Gay, and Michelle Welsh started a small software company called  FutureWave Software and created their first product, <strong>SmartSketch</strong>. A  drawing application, SmartSketch was designed to make creating computer graphics  as simple as drawing on paper. Although SmartSketch was an innovative drawing  application, it didn&#8217;t gain enough of a foothold in its market. As the Internet  began to thrive, FutureWave began to realize the potential for a vector-based  web animation tool that might easily challenge Macromedia&#8217;s often  slow-to-download Shockwave technology. In 1995, FutureWave modified SmartSketch  by adding frame-by-frame animation features and re-released it as FutureSplash  Animator on Macintosh and PC. By that time, the company had added a second  programmer Robert Tatsumi, an artist Adam Grofcsik, and a PR specialist Ralph  Mittman. The product was offered to Adobe and used by Microsoft in its early  (MSN) work with the Internet. In December 1996, Macromedia acquired the  vector-based animation software and later released it as <strong>Flash 1.0</strong>.</p>
<ul>
<li><strong>Macromedia Flash 2</strong> <em><strong>(1997)</strong></em> Features: Support of  	stereo sound, enhanced bitmap integration, buttons, the Library, and the  	capability to tween color changes.</li>
<li><strong>Macromedia Flash 3</strong> <em><strong>(1998)</strong></em> Features: Brought  	improvements to animation, playback, and publishing, as well as the  	introduction of simple script commands for interactivity. Macromedia ships  	its 100,000th Flash product this year, as well.</li>
<li><strong>Macromedia Flash 4</strong> <em><strong>(1999)</strong></em> Features: Achieved 100  	million installations of the Flash Player, thanks in part to its inclusion  	with Microsoft Internet Explorer 5. Flash 4 saw the introduction of  	streaming MP3s and the Motion Tween. Initially, the Flash Player plug-in was  	not bundled with popular web browsers and users had to visit Macromedia  	website to download it, but as of year 2000, the Flash Player was already  	being distributed with all AOL, Netscape and Internet Explorer browsers. Two  	years later it shipped with all releases of Windows XP. The install-base of  	the Flash Player reached 92% of all Internet users.</li>
<li><strong>Macromedia Flash 5</strong> <em><strong>(2000)</strong></em> Features: Flash 5 was a  	major leap forward in capability, with the evolution of Flash&#8217;s scripting  	capabilities as released as ActionScript. Flash 5 also saw the ability to  	customize the authoring environment&#8217;s interface.</li>
<li>Macromedia Generator was the first initiative from Macromedia to  	separate design from content in Flash files. Generator 2.0 was released in  	April 2000 and featured real-time server-side generation of Flash content in  	its Enterprise Edition. Generator was discontinued in 2002 in favor of new  	technologies such as Flash Remoting, which allows for seamless transmission  	of data between the server and the client, and ColdFusion Server.<br />
In October 2000, usability guru Jakob Nielsen<br />
wrote a polemic article regarding usability of Flash content entitled &#8220;<a title="http://www.useit.com/alertbox/20001029.html" rel="nofollow" href="http://www.useit.com/alertbox/20001029.html">Flash  	99% Bad</a>&#8220;. (Macromedia later hired Nielsen to help them improve Flash  	usability.)</li>
<li>In September 2001, a survey made for Macromedia by Media Metrix showed  	that out of the 10 biggest websites in the United States, 7 were making use  	of Flash content.</li>
<li>On March 15, 2002, Macromedia announced the availability of <strong> Macromedia Flash MX</strong> and <strong>Macromedia Flash Player 6</strong>, with support  	for video, application components, shared libraries, and accessibility.</li>
<li>Flash Communication Server MX, also released in 2002, allowed video to  	be streamed to Flash Player 6 (otherwise the video could be embedded into  	the Flash movie).</li>
<li><strong>Flash MX 2004</strong> was released in September 2003, with features such  	as faster runtime performance up to 8 times with the enhanced compiler and  	the new <strong>Macromedia Flash Player 7</strong>, ability to create charts, graphs  	and additional text effects with the new support for extensions (sold  	separately), high fidelity import of PDF and Adobe Illustrator 10 files,  	mobile and device development and a forms-based development environment.  	ActionScript 2.0 was also introduced, giving developers a formal  	Object-Oriented approach to ActionScript. V2 Components replaced Flash MX&#8217;s  	components, being rewritten from the ground up to take advantage of  	ActionScript 2.0 and Object-Oriented principles. Flash MX 2004 was the first  	release of Flash to be segmented into &#8220;Basic&#8221; and &#8220;Professional&#8221; versions.  	The Basic version was targeted at traditional Flash animators while the  	Professional version brought more advanced capabilities that developers  	would use, for example the data components.</li>
<li>In 2004, the &#8220;Flash Platform&#8221; was introduced. This expanded Flash to  	more than the Flash authoring tool. Flex 1.0 and Breeze 1.0 were released,  	both of which utilized the Flash Player as a delivery method but relied on  	tools other than the Flash authoring program to create Flash applications  	and presentations. Flash Lite 1.1 was also released, enabling mobile phones  	to play Flash content.</li>
<li><strong>Macromedia Flash 8</strong> <em><strong>(2005)</strong></em> is touted by Macromedia  	as the most significant upgrade to Flash since Flash 5. New features  	included filter effects and blending modes, bitmap caching, a new video  	codec called On2 VP6, an enhanced type rendering engine called FlashType, an  	emulator for mobile devices, and several enhancements to the ActionScript  	2.0 spec, such as the BitmapData class, several geometric classes, and the  	ConvolutionFilter and DisplacmentMapFilter classes.</li>
<li><strong>Flash Lite 2</strong> was also released in 2005, which brought its  	capabilities in line with Flash Player 7.</li>
<li>On December 3, 2005, Adobe Systems acquired Macromedia and its product  	portfolio (including Flash).[2]</li>
<li><strong>Adobe Flash Player 9</strong> was released for Windows and Mac OS in 2006,  	which marked the first time a Flash Player major release occurred without a  	simultaneous Flash authoring program major release. Flex 2.0 was released in  	conjunction with Flash Player 9, and the player will be continued when Flash  	Authoring 9 is released in 2007. For the first time in the history of Flash,  	the Flash Player will have had an opportunity to become widely installed  	before the release of the equivalent Flash program.</li>
<li><strong>Adobe Flash Player 9</strong> was released for Linux in January 2007.<sup id="_ref-2">[3]</sup></li>
<li><strong>Adobe Flash CS3</strong> in 2007, originated from Flash 8 with several  	updates for integrating into other Adobe products, is released as a bundled  	software of the Adobe Creative Suite 3. This currently-newest version also  	brings ActionScript 3.0 and a new xml engine to the Flash authoring tool.  	Also has an improved and optimized GUI like the rest of the CS3 suite.</li>
</ul>
<p>One area Adobe is focusing on (as of February 2009) is the deployment of Rich  Internet Applications (RIAs). To this end, they released Adobe Integrated  Runtime (AIR), a cross-platform runtime environment which can be used to build,  using Adobe Flash, rich Internet applications that can be deployed as a desktop  application. It surpassed 100 million installations worldwide in february 2009..  This is mainly due to the fact that it is installed silently when Acrobat Reader  is installed. Many users are unaware of its residence on their system.</p>
<p>Two additional components designed for large-scale implementation have been  proposed by Adobe for future releases of Flash: first, the option to require an  ad to be played in full before the main video piece is played; and second, the  integration of digital rights management (DRM) capabilities. This way Adobe can  give companies the option to link an advertisement with content and make sure  that both are played and remain unchanged. The current status of these two  projects is unclear.</p>
<p>Flash Player for smart phones is expected to be available to handset  manufacturers at the end of 2009.</p>
<h4>Open Screen Project</h4>
<p>On May 1, 2008 Adobe announced <em>Open Screen Project</em>, which hopes to  provide a consistent application interface across devices such as personal  computers, mobile devices and consumer electronics. When the project was  announced, several goals were outlined: the abolition of licensing fees for  Adobe Flash Player and Adobe Integrated Runtime, the removal of restrictions on  the use of the Shockwave Flash (SWF) and Flash Video (FLV) file format, the  publishing of application programming interfaces for porting Flash to new  devices and the publishing of The Flash Cast protocol and Action Message Format  (AMF), which let Flash applications receive information from remote databases.</p>
<p>As of February 2009, the specifications removing the restrictions on the use  of SWF and FLV/F4V specs have been published. The Flash Cast protocol—now known  as the Mobile Content Delivery Protocol—and AMF protocols have also been made  available, with AMF available as an open source implementation, BlazeDS. Work on  the device porting layers is in the early stages. Adobe intends to remove the  licensing fees for Flash Player and Adobe AIR for devices at their release for  the Open Screen Project.</p>
<p>The list of mobile device providers who have joined the project includes  Palm, Motorola and Nokia, who, together with Adobe, have announced a $10 million  Open Screen Project fund.</p>
<p>This article is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://en.wikipedia.org/">Wikipedia</a>.</p>
<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/KZZbtctXQoc&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/KZZbtctXQoc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.teleactivities.com/2010/06/history-of-adobe-flash/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe Flash</title>
		<link>http://www.teleactivities.com/2009/10/adobe-flash/</link>
		<comments>http://www.teleactivities.com/2009/10/adobe-flash/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 15:02:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[.flv file]]></category>
		<category><![CDATA[.swf file]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Adobe Engagement Platform]]></category>
		<category><![CDATA[Adobe Flash Player]]></category>
		<category><![CDATA[Adobe Systems]]></category>
		<category><![CDATA[extension]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash games]]></category>
		<category><![CDATA[Flash movies]]></category>
		<category><![CDATA[license]]></category>
		<category><![CDATA[Macromedia]]></category>
		<category><![CDATA[Mobile phones]]></category>
		<category><![CDATA[multimedia]]></category>
		<category><![CDATA[Professional]]></category>
		<category><![CDATA[program]]></category>
		<category><![CDATA[scripting language]]></category>

		<guid isPermaLink="false">http://www.teleactivities.com/?p=432</guid>
		<description><![CDATA[Developer(s) Adobe Systems (formerly by Macromedia) Written in C++ Operating system Microsoft Windows, Mac OS X Type Multimedia License Proprietary EULA Website Adobe Flash Professional Homepage Adobe Flash, or simply Flash, refers to both the Adobe Flash Player, and to the Adobe Flash Professional multimedia authoring program. Adobe Flash Professional is used to create content [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-433" title="Adobe_Flash_cs3" src="http://www.teleactivities.com/wp-content/uploads/2009/10/Adobe_Flash_cs3.png" alt="Adobe_Flash_cs3" width="107" height="107" />Developer(s) Adobe Systems (formerly by Macromedia)<br />
Written in C++<br />
Operating system Microsoft Windows, Mac OS X<br />
Type Multimedia<br />
License Proprietary EULA<br />
Website <a rel="nofollow" href="http://www.adobe.com/products/flash/flashpro/"> Adobe Flash Professional Homepage</a></p>
<p><a href="http://www.teleactivities.com/wp-content/uploads/2009/10/Flash-cs4-workspace.jpg"><img class="size-full wp-image-450" title="Flash-cs4-workspace" src="http://www.teleactivities.com/wp-content/uploads/2009/10/Flash-cs4-workspace.jpg" alt="Flash-cs4-workspace" width="450" height="280" /></a></p>
<p><strong>Adobe Flash</strong>, or simply <strong>Flash</strong>, refers to both the Adobe Flash  Player, and to the Adobe Flash Professional multimedia authoring program. Adobe  Flash Professional is used to create content for the Adobe Engagement Platform  (such as web applications, games and movies, and content for mobile phones and  other embedded devices). The Flash Player, developed and distributed by Adobe  Systems (which acquired Macromedia in a merger that was finalized in December  2005), is a client application available in most common web browsers. It  features support for vector and raster graphics, a scripting language called  ActionScript and bi-directional streaming of audio and video. There are also  versions of the Flash Player for mobile phones and other non-PC devices.</p>
<p>Strictly speaking, Adobe Flash Professional is an integrated development  environment (IDE) while Flash Player is a virtual machine used to run, or parse,  the Flash files. But in contemporary colloquial terms &#8220;Flash&#8221; can refer to the  authoring environment, the player, or the application files.</p>
<p>Since its introduction in 1996, Flash technology has become a popular method  for adding animation and interactivity to web pages; several software products,  systems, and devices are able to create or display Flash. Flash is commonly used  to create animation, advertisements, various web-page components, to integrate  video into web pages, and more recently, to develop rich Internet applications.</p>
<p>The Flash files, traditionally called &#8220;Flash movies&#8221; or &#8220;Flash games&#8221;, have a  .swf file extension and may be an object of a web page, strictly &#8220;played&#8221; in a  standalone Flash Player, or incorporated into a Projector, a self-executing  Flash movie with the .exe extension in Windows. Flash Video files have a .flv  file extension and are utilized from within .swf files.</p>
<h2><span>Links</span></h2>
<ul>
<li> <a title="http://www.adobe.com/software/flash/about/" rel="nofollow" href="http://www.adobe.com/software/flash/about/"> Adobe Flash Player</a></li>
</ul>
<p>This guide is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/PXu6AKePXkQ&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PXu6AKePXkQ&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.teleactivities.com/2009/10/adobe-flash/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
	</channel>
</rss>
